Polycount: 10320 tris. Textures: One 2048x2048, Diffuse, Specular, Normal. Software: Modo, Maya, Zbrush and Photoshop. Info: First person weapon M4, modeled by Markus Petersson, textured by me.
Lowpoly model in Marmoset Engine
Textures: Diffuse, Specular, Normalmap
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