BACK


Ghost

Polycount: 9300 tris.
Textures: One 2048x2048, Diffuse, Specular, Normal, Alpha.
Software: Modo, Maya, Zbrush and Photoshop.
Info: Ghost character created for the Comicon Challange.

Lowpoly model in Marmoset Engine
ss
Wire and highpoly Zbrush model.

Textures: Diffuse,  Normalmap, Specular, Alpha

All content is copyright (c) 2005 - 2009 Nicholas Cort unless stated otherwise.