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Dragomirov Kolossus

Polycount: 6047 tris.
Textures: One 2048x2048, Diffuse, Specular, Normal.
Software: Modo, Maya, Zbrush and Photoshop.
Info: This is fanart based on a Miniature Model from the AT-43 tabletop game. Still have to texture it's back someday.


Lowpoly model in Marmoset Engine

Maya viewport screenshot, showing wire.


Textures: Diffuse, Specular, Normalmap



All content is copyright (c) 2005 - 2009 Nicholas Cort unless stated otherwise.